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Portfolio II Sound Design

This content is for my Portfolio sound design II course at Full Sail University. I have made two videos showing my process in designing sounds for two games. A demo showcasing both games with all sounds I created. A process video showcasing the process of creating the alarm sound in the Sci-fi Facility game.

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The graveyard game is set in a graveyard. I created sound for graveyard ambience for objects that are found throughout the level.

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The Sci-Fi Facility game is set in a space station. I created sounds for doors and computers, plus other sounds to make the game feels authentic.

©2021 by Steven Mathisen A.K.A. Littlezz. Proudly created with Wix.com

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