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Saving The World One Song At A Time
Portfolio II Sound Design
This content is for my Portfolio sound design II course at Full Sail University. I have made two videos showing my process in designing sounds for two games. A demo showcasing both games with all sounds I created. A process video showcasing the process of creating the alarm sound in the Sci-fi Facility game.
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The graveyard game is set in a graveyard. I created sound for graveyard ambience for objects that are found throughout the level.
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The Sci-Fi Facility game is set in a space station. I created sounds for doors and computers, plus other sounds to make the game feels authentic.
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